A downloadable game

Will be available in 8 days.

Something strange fell from the sky. Terrravast won’t say what it was. The Salvage Council wants what’s left of it. As a Reclaimer you’ve signed your name away, now it’s time to get planet side and earn it back.

Zone 44 is a planet-side sandbox campaign for Mothership. Corporate betrayal, reality-warping anomalies, and desperate survival on a quarantined world.


An unknown cosmic object struck planet TV00483 and destroyed the Terravast terraforming colony. What if left behind changed everything. The atmosphere has turned hostile. The wildlife and survivors have been twisted into something unrecognizable. The Zone quarantined. Four megacorporations have formed a Salvage Council to strip the zone for profit and search for fragments. Their disposable labor, Reclaimers like you.

Run Zone 44 as a full campaign, pull individual adventures for a one-shots, or drop the whole zone into your existing game.



What's Inside

  • Zone 44 Campaign setting
    • Area 1 with 2x full delves ( Weather Relay Station and Security Station)
    • 40+ pages of locations, encounters, factions
    • Competing factions, some with secret agenda
    • Quadrant crawl mechanics with d100 random encounter table with near/far distance mechanics.


Zone 44 Features

Overland Travel System

Area map broken down into quadrants with a stint based travel system. Security levels, various terrain, every decision about when to move or rest has weight.

Weather System

Pop up acid rain can corrode your gear, radioactive squalls, and shad falls that blind your crew. System for rolling dynamic weather forecasts.

Five Factions

The Salvage Council, Terravast’s black-ops SIU, desperate colony survivors turned Scavangers, A cult of Relic worshippers, and the strange mutations caused by the impact.

Faction Trust System

Earn favor with each faction and unlock safe houses, supply caches, discounts, and porter networks.

Relic Hunting

Impact relics are coveted by the Salvage Council who will pay handsomely for them. The cult will kill for them. Terravast wants them erased. Every relic found is a target on your back.

Mysterious Zone Mutations

A prismatic, living infection that mutates flesh, fuses biology with the landscape and births unspeakable horrors. 

Zone Encounter Table

Near and far distance encounter systems filled with temporal echoes, desperate escavengers, cult cabals, Terravast kill teams, and anomalies that bend time and gravity.

Custom Gear & Supplies

Zone tailored equipment like containment units for halting relics or belay systems for easy mountain climbing.

Inspirations

STALKER, Death Stranding, Annihilation, Roadside Picnic, Scavengers Reign, Metroid, Marathon

Roadmap

If you're interested in following along with development you can sign up for my newsletter here.

Content Warning

This module contains themes of body horror, dismemberment, time dilation, unreliable reality, and physiological manipulation. Please check in with your table before running.

This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.”

Published 1 day ago
StatusReleased
CategoryPhysical game
Release date in 8 days
AuthorWorld Zero | Ø
GenreRole Playing
TagsAtmospheric, Horror, Indie, Sci-fi, Tabletop role-playing game
Average sessionA few hours
LanguagesEnglish
ContentNo generative AI was used

Purchase

Will be available in 8 days.

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

Zone 44 Module 68 MB
Player Handouts 9.5 MB

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